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1. The Micro Jump Drive - any news? - in Test Server Feedback [original thread]
Just make this an offensive module that teleports you right onto the targeted ship that's within 50km or so. That'd surely even things out between shield and armor tankers. Nano, shield-tanking ships certainly wouldn't want to use it , and armor ...
- by Ohh Yeah - at 2012.08.20 02:35:00
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2. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
Makalu did you seriously post a thread and then tell all of your muppets to come +1 it? Cripes
- by Ohh Yeah - at 2012.07.24 22:37:00
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3. can we have a couple of ded pockets for subcapitals only in the test system? - in Test Server Feedback [original thread]
The issue is that people don't want to have to constantly form against capitals in order to fly subcaps in the FFA rooms. If you spend ten minutes killing triage carriers in a combat area, it takes them less than a minute to fit another one and co...
- by Ohh Yeah - at 2012.05.13 18:27:00
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4. Losing Battleship Five for no reason - in Test Server Feedback [original thread]
midget gem wrote: Well it looks like your clone wasnt updated, if you check your mail it should tell you why you lost the SP - which it seems like your lying, Gotta remember to keep your clone updated! Not sure why you would jump to conclusi...
- by Ohh Yeah - at 2012.05.13 18:17:00
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5. can we have a couple of ded pockets for subcapitals only in the test system? - in Test Server Feedback [original thread]
midget gem wrote: Well seeing as most caps go to CA1 and CA2 maybe you could try and avoid these 2 Combat Areas, its simple logic really No, the majority of all ships go to CA1 and CA2. Capitals simply go wherever the people are. The other d...
- by Ohh Yeah - at 2012.05.13 16:25:00
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6. can we have a couple of ded pockets for subcapitals only in the test system? - in Test Server Feedback [original thread]
Meridith Akesia wrote: Arch Stanton's Neighbour wrote: it kinda sucks to warp to a beacon only to die in 10s to a dread or carrier Solution: Warp to range. So you warp to a pounce, and see a room full of carriers, dreads, and subcaps g...
- by Ohh Yeah - at 2012.05.13 15:51:00
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7. FW: A New Star in the Sky - in Test Server Feedback [original thread]
My regards to his family and friends. It will be a real class act of CCP to honour him in this way. It's a wonderful idea you've posted here, and I fully support it.
- by Ohh Yeah - at 2012.05.13 15:46:00
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8. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Azura Solus wrote: Any update on when we will get a comprehensive list of the detailed War dec changes. "Later last week"
- by Ohh Yeah - at 2012.05.11 00:42:00
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9. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP SoniClover wrote: Regarding the drone damage module, I-Šve upped the stats there a bit because of the no-RoF issue, this should be on Sisi soon (hopefully tomorrow). But the module is going to stay a low slot module. Drones need a bit of lo...
- by Ohh Yeah - at 2012.05.07 23:14:00
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10. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP SoniClover wrote: Ohh Yeah wrote: CCP SoniClover said that the adjustments he made to the Ancillary Shield Boosters would be on SiSi today, but alas they do not appear to be. Any word on this? This was based on my understanding that ...
- by Ohh Yeah - at 2012.05.07 20:45:00
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11. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP SoniClover said that the adjustments he made to the Ancillary Shield Boosters would be on SiSi today, but alas they do not appear to be. Any word on this?
- by Ohh Yeah - at 2012.05.07 20:06:00
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12. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Bloodpetal wrote: Ohh Yeah wrote: Bloodpetal wrote: After testing a Sleipnir with an XL Anc Shield Booster and testing an XL Shield Booster with cap booster, the cap booster setup just performs better because there's a lot of other stuff ...
- by Ohh Yeah - at 2012.05.05 15:43:00
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13. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Bloodpetal wrote: After testing a Sleipnir with an XL Anc Shield Booster and testing an XL Shield Booster with cap booster, the cap booster setup just performs better because there's a lot of other stuff that needs capacitor (such as scrams, we...
- by Ohh Yeah - at 2012.05.05 00:56:00
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14. Fueled Shield Booster question - in Test Server Feedback [original thread]
CCP SoniClover wrote: Those ships should provide their bonus to the fueled shield boosters as well. If they don't, then that's a bug The modules currently do not receive bonuses from command links, if you can check on that
- by Ohh Yeah - at 2012.05.04 21:09:00
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15. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP SoniClover wrote: I just changed the fueled shield booster modules to give them a bit more oomph. I simply doubled the shield boost and cap use for now, that might be too much, but I think it's closer to the intended function - good tempor...
- by Ohh Yeah - at 2012.05.04 19:38:00
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16. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Zarnak Wulf wrote: Ohh Yeah wrote: If you can, could you please describe to me a scenario when the ancillary shield booster is more effective than a regular shield booster and a cap injector? I am unable to think of such a situation. ...
- by Ohh Yeah - at 2012.05.04 03:04:00
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17. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: THAT is a terrible idea & would be broken. I'll just leave you guys to think about why. You're right, there's a good chance you could fit multiple of them and keep it up infinitely. What about the module hav...
- by Ohh Yeah - at 2012.05.04 00:30:00
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18. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Actually, yeah, I fully support the new shield boosters being an absorption module. You put in fuel, and the fuel is converted into damage that can be absorbed. In other words, you don't turn it on to boost your shields up, you turn it on to abs...
- by Ohh Yeah - at 2012.05.03 23:51:00
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19. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP SoniClover wrote: Regarding the fueled shield booster - the first version I made actually used Hydrogen Batteries as fuel directly from the cargo hold, using a script. But there were several issues here, the most serious one being that it d...
- by Ohh Yeah - at 2012.05.03 23:02:00
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20. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
I mostly agree with Prometheus. I was also under the impression that these ancillary boosters did not use cap boosters, but rather hydrogen batteries or whatever that commodity is called. You would keep them in your cargo, and they would be cons...
- by Ohh Yeah - at 2012.05.03 22:16:00
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